recent users on the Internet to know almost ask: What is China than the United States? an anonymous
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know almost
Louis Vuitton purses Q & A: What is China than the United States. Answer: DOTA
Then the user to list the WCG
results contrast
China and USA
WCG 2009 1 gold, 1 silver and 1 gold, 1 silver and copper 0 0 Copper
WCG 2010
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WCG 2011 1 gold, 2 silver and 1 bronze 1 gold, 1 silver 0 copper
WCG 2012 3 gold, 2 silver and 2 bronze 0 Gold 0 Silver
Louis Vuitton purses 0 Copper
above achievements including of course in addition to other projects outside DOTA, but in recent years the US Overall the WCG's achievements really not very good. And even in DOTA DOTA2 aspects, North America's strength has always
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limited scale in the industry, and the professional level is not too high fields, Chinese folk have filled the gap with
gucci outlet online Forced to use quantitative tig the world, the flesh, to challenge the courage and strength. Because the former is a "system" problem, which is the power of the individual, where reluctant to say much. Everyone can go to search the world gaming industry development, especially in South Korea, to read the story of Chinese gaming.
this group of scrap wood is this piece of barren soil flowers of evil. Yes, you can turn to a variety of micro-Bo satin Wanwusangzhi ridicule them worthless, you can also despise their cultural and artistic accomplishment did not even play are so rude and practical, the lack of ornamental. But this is the talent of their race, even dating back to the last generation born in the 1990s, the stadium without a decent small town, relying on an arcade game currency will be able to play an afternoon teenagers. This is a form of entertainment, but also life skills, in the same playful nature and culture because of
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U.S. eSports strength?
fact, American e-sports is still relatively strong, because they would have
we will create some a good competitive atmosphere, now popular in the US eSports projects are "Heroes Union", "Call of Duty," "StarCraft 2. "
"Heroes Union", China is undoubtedly strong in North America;
"StarCraft 2", is difficult to assess, the two sides are very similar,
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FPS project, bilateral projects mainstream FPS games are not the same, poor contrast (China is the "Cross Fire", the United States is "Call of Duty"

. In addition, the United States has Fatal1ty, China has RocketBoy, all FPS legend.
But basically the mainstream of electronic sports games, are all Americans develop!
recent users on the Internet to know almost ask: What is China than the United States? an anonymous user replied: China's DOTA strength in the world. And received more than 1,100 votes in support of a
Christian Louboutin Outlet high.
know almost Q & A: What is China than the United States. Answer: DOTA
Then the user to list the WCG
results contrast
China and USA
WCG 2009 1 gold, 1 silver and 1 gold, 1 silver and copper 0 0 Copper
WCG 2010 0 1 gold, 1 silver 0 Gold 0 Silver 0 Copper Copper
WCG 2011 1 gold, 2 silver and 1 bronze 1 gold, 1 silver 0 copper
WCG 2012 3 gold, 2 silver and 2 bronze 0 Gold 0 Silver 0 Copper
above achievements including of course in addition to other projects outside DOTA, but in recent years the U.S. Overall the WCG's achievements really not very good. And even in DOTA DOTA2 aspects, North America's strength has always been weaker than China and Europe did.
estimated Some would say, how do you do better than tennis diving? because a country is held material
louis vuitton wallets to build the temple, one is the policy never shines over the place. Chinese gaming industry base is very poor, gaming programs were once banned television media, by playing the game simply can not feed their families. Is such a group of people to "electronic heroin" in charge, nest in the dark compartment and the corner cafe with a 'no handshakes girlfriend's hand,
Louis Vuitton purses at the same time5 L "played the world level.
limited scale in the industry, and the professional level is not too high fields, Chinese folk have filled the gap with the world, the flesh, to challenge the courage and strength. Because the former is a "system" problem, which is the power of the individual, where reluctant to say much. Everyone can go to search the world gaming industry development, especially in South Korea, to read the story of Chinese gaming.
this group of scrap wood is this piece of barren soil flowers of evil. Yes, you can turn to a variety of micro-Bo satin Wanwusangzhi ridicule them worthless, you can also despise their cultural and artistic accomplishment did not even play are so rude and practical, the lack of ornamental. But this is the talent of their race, even dating back to the last generation born in the 1990s, the stadium without a decent small town, relying on an arcade
gucci outlet game currency will be able to play an afternoon teenagers. This is a form of entertainment, but also life skills, in the same playful nature and culture because of shortage of materials for the rules of the game is extremely sharp. If you can not give football I Verdy, please give them to understand.
I do not know whether this tricky question to answer, there is always another angle to see a ray of light from the country folk.
U.S. eSports strength?
fact, American e-sports is still relatively strong, because they would have a good competitive atmosphere, now popular in the U.S. eSports projects are "Heroes Union", "Call of Duty," "StarCraft 2."
"Heroes Union", China is undoubtedly strong in North America;
"StarCraft 2", is difficult to assess, the two sides are very similar, each has its players;
FPS project, bilateral projects mainstream FPS games are not the same, poor contrast (China is the "Cross Fire", the United States is "Call of Duty"

. In addition, the United States has Fatal1ty, China has RocketBoy, all FPS legend.
But basically the mainstream of electronic sports games, are all Americans develop!