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エルメス zapping Kinect game boosts mathematical s (1 viewing) (1) Guest
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TOPIC: エルメス zapping Kinect game boosts mathematical s
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エルメス zapping Kinect game boosts mathematical s 13 Years ago Karma: 0  
zapping Kinect game boosts mathematical skills
In this video, our technology features editor gives the game a go while testing a new cap that wirelessly delivers electrical brain stimulation. The device is controlled by a computer, which controls things like the duration of the zapping エルメス. Although it can stimulate various brain regions, in this case it sends current to the right parietal cortex. "The parietal region is involved in numerical understanding," says Cohen Kadosh. "So amplifying the function of this region should lead to a better performance."
So far バーバリー 時計, the team has shown that brain stimulation while doing computer-based mathematics exercises helped maintain better mathematical skills in adults even six months later. But Cohen Kadosh thinks that the Kinect game is much more promising as a training tool because it's fun and engaging. By requiring a player to represent a fraction by moving their body to position it on a line, the gameplay also integrates three key components linked to mathematical ability: numerical understanding, the ability to perceive the spatial relationship of visual representations and embodiment シャネル ピアス. Cohen Kadosh believes this enhances the training.
The team now plans to look at how different brain functions are amplified while playing the game as well as how related cognitive abilities, such as working memory エルメス バッグ, are affected ポールスミス 時計. Other research is showing that brain stimulation can be used to improve performance in a variety of skills, including shooting ポールスミス 店舗.
If you enjoyed this video louis vuitton, see how a magnet can turn off speech ポールスミス ネクタイ.
To Ermogenes Walter. Interesting idea, I am not familiar with such study バーバリー. However chanel, the brain stimulation device is mainly for experimental use at the moment.
Poita Javier Santos. There are several groups. One group is a placebo group. In this case they receive stimulation for a brief period that leads to the same sensation to the scalp, but in both groups this sensation diminishes after ~30 sec. This group allows to examine if it is the training per se or its combination with brain stimulation.
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